Saturday, 31 March 2018
How to make a great movie | Stanley Tucci on collaboration, creativity and thrift
"The most crucial part of filmmaking is that it's a collaboration," says Stanley Tucci, as he opens the door on this seven-minute crash course on what it takes to make a great film. Tucci is a lauded character actor, three-time Emmy winner, two-time Golden Globe winner, and Oscar nominee who has appeared in films such as The Hunger Games, The Lovely Bones, and Spotlight. Tucci also has a life behind the camera, where he has most recently written and directed Final Portrait (2018) starring Geoffrey Rush and Armie Hammer. In this behind-the-scenes look at filmmaking, Tucci lets us in on the dynamics of creative partnerships, how restrictions fuel imagination, and why you should try to yell "Cut!" as little as you possibly can. Read more at BigThink.com: https://ift.tt/2pTNlS5 Follow Big Think here: YouTube: http://goo.gl/CPTsV5 Facebook: https://ift.tt/1qJMX5g Twitter: https://twitter.com/bigthink The most crucial part of filmmaking is that it's a collaboration and the actors and the director and the designers, and the DOP, everybody has to be on the same page and they have to be able to communicate. They have to be able to give feedback to one another, accept that feedback, throw out more feedback so on and so forth. It has to be a give and take. You're constructing something, you're building something, you're building towards something, but then as you go through that process you're tearing it down again, you're deconstructing it, you're building it back up again in a different way. You have to be prepared, whenever you're going to make a movie, to just throw anything and everything out of the window at any point during that process. That's your primary—not obligation, but it's of absolute necessity that you be prepared to do that as a filmmaker. Don't be precious. And during that process, you find that the thing that you're trying to create is always changing, it's always in flux and that, ultimately, it really is never really finished. I'm also a big fan of not cutting—unless I really feel it's necessary—and forging ahead and having somebody repeat lines. I'll say, "Okay now go back to the beginning of that monologue and just do it again. Do it again and just do the whole thing with your eyes closed," or whatever. Just to keep the camera rolling, otherwise what happens is people start to think too much and thought can be the absolute death of creativity and then everybody else on the set starts doing this: they start grabbing their thing and they start adjusting it and the guy comes over with the makeup and the thing comes in with the hair and blah, blah, blah and that's ten minutes and all the energy is gone, and that actor's concentration is gone, and we've lost time. You hope for a certain budget, you usually don't get it. You get maybe close to it, but you know what your bottom line is. You know, like, okay I can make his movie for blah, blah, blah. I really can't make it for less than that because then it just becomes—it won't look good, it just won't work. So you have to know what your bottom line is and that's basically what you usually end up with on a movie like this. Once you have that you have to stick to it, and I'm very happy to overspend my own money, but I'm not interested in overspending somebody else's money. I'm only interested in coming in under- or on-budget. And I rather like those restraints because throwing money at a problem doesn't always solve that problem, as is evidenced in so many bigger films. The idea of restraints, constrictions, restrictions—they only engender creativity, as far as I'm concerned. And again, if you have the right team who go, 'I know what to do, I know what to do. Just give me that pillar that we used for the set on blah, blah, blah, we'll take it, paint it green, stick it over here and put the bush in front of it and nobody will ever know.' And this is what's done—and people don't know; I mean, if you have really good people they don't know, if you have really bad people you can sort of go, 'Oh that's at same pillar painted green with a bush in front of it.' But I think it's really just all about imagination. It's about imagination and creativity.
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